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Reinforcement learning makes for shitty AI teammates in co-op games


This article is part of our reviews of AI research papers, a series of posts that explore the latest findings in artificial intelligence. Artificial intelligence has proven that complicated board and video games are no longer the exclusive domain of the human mind. From chess to Go to StarCraft, AI systems that use reinforcement learning algorithms have outperformed human world champions in recent years. But despite the high individual performance of RL agents, they can become frustrating teammates when paired with human players, according to a study by AI researchers at MIT Lincoln Laboratory. The study, which involved cooperation between…

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